Dyadic Demo

It seems that the fun is never done and after talking to the team we have decided to continue working on the game, our aim being to create around 3 hours of gameplay and polish what we already have with the end goal of releasing the game on steam. Check out the walkthrough of what we […]

Defiant Fireflies

Hello everyone and welcome back! During the trimester, I have been sitting in on the Game Studio 1 class to increase my knowledge of how games actually work and to see first hand how to design them. In the time I’ve spent with the games class I have made some new friends, worked on a number of games […]

Alight

One of the really cool concepts for Alight is to have a David Attenborough-style narrator to speak at different parts of the game, this is partly because of the criteria that there can be no text after the title screen. We are all excited to see how well we can implement this system into the […]

What A Dead Head

Howdy y’all! Collaboration is one of things that drives the creative industry forward and is vital if you want to create something that is greater than the sum of its parts. A great platform that is available to SAE-QANTM students is The Blue Clan and I have just had my first collaboration using this site, working […]

Prosperity

Welcome back everyone! I’m happy to say that I have had the opportunity to take part in a new isometric management game called Prosperity. The premise is that you build a tower in the name of the Gods. For this project, the criteria is that we must start feeling one emotion at the beginning of the […]