White Canvas Gallery

The Gallery In Full Swing
The Gallery In Full Swing

Good news everyone! Last week the gallery exhibition for Dyadic was held and we got to show our game to friends, family and even some industry pro’s! The event was hosted by Dr Christy Dena at White Canvas in Fortitude Valley, Brisbane and was a nice way for us to demonstrate what we had been working on to a real audience.

Jim Vincent smiles for the camera
Jim Vincent smiles for the camera

Christy was an amazing host and kept the champagne flowing, making sure that everyone was comfortable and keeping calm in the battle conditions and we had a visit from Morgan Jaffit from Defiant development who was kind enough to play everyone’s game and offer some advice, thanks!

Wine, check. Cheese, check. Nervous game students, check.
Wine, check. Cheese, check. Nervous game students, check.

Throughout the night, Dyadic was played many times and one of the highlights was watching two friends playing and Hi-Fiving each other when they were successful in the levels. Seeing these two friends having so much fun from playing our game was extremely rewarding and reminded me that this is why we make games, for people to enjoy and be moved by the experience. When Morgan Jaffit sat down to play there was an excited and nervous energy in the room, the team from Dyadic hovering in the background just praying that nothing would go wrong. There was a moment of sheer terror when the control screen wouldn’t navigate back to the menu screen but we all breathed a sigh of relief when we realised that the button hadn’t been pressed hard enough and the game was working just fine!

Morgan Jaffit plays Dyadic
Morgan Jaffit plays Dyadic

As you can see from the photo above, the audio was all through headphones and whilst I love people experiencing the game with great sound, this proved to be a little problematic. Dyadic is a multiplayer game in which the players share the same control and need to communicate quite regularly to solve the puzzles and the headphone-only option meant people either played with one headphone or worse…no headphones at all. This has been a bit of an issue with the game in terms of sound and for the game to be experienced properly, a nice sound system in a private, quiet environment would be optimum, a luxury that was impossible for our gallery viewing.

Two players, one control, one headphone lol
Two players, one control, one headphone. lol

It was nice to meet some of my peers friends and family and it was really encouraging to have them compliment the audio for Dyadic and ask your humble blogging host some questions about how I create the music, which led me into discussions about recording Nicholas NG on Erhu (great conversation material). It was an enjoyable night and everyone had a lot of fun so thanks very much to Dr Christy Dena for organising and hosting the event and a big thank you to everyone from Team Dyadic for all the hard work and dedication! Our game was the most polished of the night only because of the amount of time that went into it and wouldn’t have looked, played or sounded as good as it did without our team functioning as one unit with the same goal, to make a fun game that people would play again and again.

Team Dyadic
Team Dyadic
Team morale at an all time high!
Team morale at an all time high!

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